Zbrush for Designers Short Course
Course description
Course overview
ZBrush is a digital sculpting tool that combines 3D and 2D modelling, including texturing and painting, that is widely used in a number of industries ranging from animation to furniture design.
This course will cover many aspects of the ZBrush software, with the main focus being on sculpting.
Students can expect to learnt about a wide range of topics including Shadow Box, ZSpheres, ZModeller, Hard Surface Modelling, Organic Sculpting, Displacement Maps, UV Master, ZRemesher, Polypainting and more.
This course does not require any prior knowledge of the software and is suitable for absolute beginners, 2D to 3D converts, designers (architecture, jewellery, furniture, fashion etc), artists, clay-to-digital converts, animators, games artists, digital and visual effects artists, 3D printers and more.
Who this course is for
This course is suitable for anyone with an interest in digital and physical arts. Anyone at beginner level with a basic understanding of computers can take part in this course.
Key information
Topics covered
- Shadow Box
- ZSpheres
- ZModeller
- Hard Surface Modelling
- Organic Sculpting
- Displacement Maps
- UV Master
- ZRemesher
- Polypainting
Learning outcomes
- Familiarity with the many aspects of Zbrush including Shadow Box, ZSpheres, ZModeller, Hard Surface Modelling, Organic Sculpting and many more
- Digital badge and certificate of attendance.
Materials
- Sketches and reference material (photos etc) of 3D objects that interest you
- A wacom tablet, if you have one, would be extremely beneficial
Recommended reading:
- Introducing ZBrush (Serious Skills) Paperback - 1 Jun 2012 by Eric Keller (Author)
Tutor
Nilly Brook
Nilly Brook has worked in the industry as a ZBrush artist and has taught ZBrush courses at a variety of institutions, to newcomers and industry professionals. Nilly has taught at a number of institutions including the NFTS, Escape Studios, Academy Class and Training Dragon.
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