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Undergraduate

BA (Hons) Art Direction and Visual Effects

A line of identical cartoonish robots with domed heads and spindly legs walks forward. Their shadows are cast on a geometric wall, creating a dramatic, futuristic atmosphere.
Medime Derebey, 2025 BA Art Direction and Visual Effects, Wimbledon College of Arts, UAL
College
Wimbledon College of Arts
UCAS code
W691
Start date
September 2025
Course length
3 years

BA Art Direction and Visual Effects at Wimbledon College of Arts offers a unique combination of design and digital production skills for film, television, animation and computer games.

Course summary

Applications closed 2025/26 

We are no longer accepting applications for 2025/26 entry to this course.

Visit the Courses with places available page for a full list of UAL courses that are open for application.

Please note: The title of this course has changed from BA (Hons) Production Arts for Screen to BA (Hons) Art Direction and Visual Effects for entry in 2025/26.

Course overview

This course will teach you the skills required to be an Art Director or visual effects (VFX) artist for screen-based entertainment. You’ll learn how to use design and technology to shape innovative ideas that drive the visual identity of film, television, animation and computer games.  

What to expect

  • Industry skills: You’ll learn the skills needed for storyboarding, pre-visualisation, editing and sound.
  • Art direction: Master the art of creating concepts and designs that define the look of a film, TV, interactive or animated project.
  • Design skills: Develop concept art skills including digital painting with Photoshop and creating 3D models for environment and character creation. 
  • Analysis: You’ll be shown how to carry out character and script analysis.
  • Research: Develop your research skills and personal reference material considering climate, racial and social justice issues.
  • An introduction to new and existing technologies: Delve into virtual reality (VR), augmented reality (AR), computer generated imagery (CGI), green screen and digital visual effects.
  • Access to Wimbledon's shared workshops: View the Wimbledon facilities.

Course skills

The first year of the course will give you an introduction to Art Direction and Visual Effects. 

Art Direction

Art directors are responsible for developing the look and visual fingerprint of a production on everything from film and TV through to VFX, games and animation. As an art director, you’re expected to create artwork that drives the style and look of the production and in many cases help define a franchise or brand.

Visual effects (VFX)

VFX artists are concerned with the creation of digital models. This can be either:

  • as a production resource for environments and performance, or
  • for integrating post-production elements into live action scenes.

Many of these skillsets also translate extensively to the computer games and animation industry.

Industry experience and opportunities

Work placements are a key feature during the second year of this course. They enable you to make essential industry links which will help you with your future career. 

We also arrange visits to:

  • London-based television and film studios
  • VFX houses
  • computer games companies 
  • animation production companies. 

You’ll also have the option to study abroad for a term in your second year as part of the College’s international exchange scheme.

Mode of study

BA (Hons) Art Direction and Visual Effects is offered in full-time mode. It is divided into 3 stages over 3 academic years. Each stage consists of 30 teaching weeks. You will be expected to commit an average of 40 hours per week to your course, including teaching hours and independent study.

Contact us

Register your interest to receive information and updates about studying at UAL.

Contact us to make an enquiry.

Course units

Year 1 

Unit 1: Introduction to Art Direction and Visual Effects

This introduces you to your course, the College and the University. It’ll introduce you to some of the broad range of skills and techniques used in Art Direction and Visual Effects. 

These may include:

  • scale and perspective drawing
  • character and environment design
  • 3D software.

Unit 2: Designing and making

You’ll learn skills and techniques for communicating ideas through:

  • storyboarding
  • environment design
  • visual language and staging. 

Alongside this, you’ll look at character design, including traditional and digital layout techniques for cinematic pre-visualisation concept art and anatomical studies. You’ll also have introductory software workshops.

Unit 3: Exploring ideas

You’ll be introduced to techniques and design concepts involved in extending and re-creating environments for cinematic effects using 3D software. You’ll begin to understand the use of lighting and camera techniques to combine live action and synthetic screen elements. 

Unit 4: Who are you? Establishing practice

This unit is the first group project within the course and will introduce you to the full production cycle for creating a short, animated film. Bringing together many of the disciplines introduced so far, the unit aims to provide an understanding of the complete cinematic production pipeline. It will look at the different elements required for creating an animated film from start to finish. These include idea generation, concept art, cinematography and staging, environment and character design, 3D modelling and texturing, animation and postproduction. 

Year 2 

Unit 5: Collaborative and collective practices  

You’ll be introduced to different ways in which collaborative working can help you to focus and enhance your own creative strengths. You’ll have the chance to work with fellow students and creative communities.  

Unit 6: Practice as laboratory

In this unit, you’ll look at designing and creating assets for a VR environment. You’ll be introduced to a real-time development environment and this will add a new dimension to the 3D and staging skills learned in previous units. 

This unit will enable you to familiarise yourself with the unique aspects of VR, including the sense of presence, depth perception and the potential for interactivity. You’ll explore design techniques for a 360-degree environment and pay attention to scale, depth and details to make users feel present in the virtual world.

Unit 7: Where in the world? 1

This unit deepens your understanding of concept art and character design. You’ll be introduced to the idea of creature creation, conceptualising and creating a creature that can be used as a VFX or game asset. You’ll expand you character design skills by exploring animal and human anatomy along with being introduced to organic character modelling in 3D. 

You’ll also gain an understanding of how anatomy studies are applied to digital 3D character creation. You’ll get to explore archetypal characters in literature, mythology and film. You’ll look at how archetypes can serve as a foundation for character design. 

Unit 8: Where in the world? 2

This unit will provide you with more advanced and specific techniques within concept art. You’ll explore theories and industry practices. 

These may include:

  • dynamic composition principles for impactful visual storytelling
  • specialised approaches for concept art in various genres such as sci-fi, fantasy and horror
  • how to adapt to the visual language of different genres.

The unit will help you to design futuristic elements such as stylised vehicles and props. It will also enable you to deploy advanced lighting techniques to enhance mood and atmosphere.

Year 3

Unit 9: Professional futures  

This unit aims to address the 3Es: employability, enterprise and entrepreneurship. You'll reflect on your learning and skills across the entirety of your study. You’ll have an opportunity to showcase your outcomes and intentions. You'll consider your next steps as you enter industry or continue with your education.  

Unit 10: Finding your voice - research portfolio 

Your final year project involves 3 self-directed elements. The research portfolio is a reflective project that demonstrates your research skills. The creative research project, also known as a dissertation, is a written, filmed or presented piece of work. The personal portfolio highlights your professional experience to help with potential employment.

Unit 11: Show your work - independent practice 

You’ll bring together all the ideas and learning from the course. You’ll undertake a major production design, art direction or spatial design project. This might be for a:

  • film
  • television drama
  • entertainment production
  • digital game
  • VR or other environment creation for screen. 

You’ll present your work in the College degree show.

Optional Diploma between Years 2 and 3 

Between Years 2 and 3 of the course, you’ll also have the opportunity to undertake one of the following additional UAL qualifications: 

Diploma in Professional Studies (DPS) 

This optional diploma can be taken between years 2 and 3. With support from your tutors, you’ll undertake an industry placement for a minimum of 100 days/20 weeks. As well as developing industry skills, you’ll gain an additional qualification upon successful completion. 

Diploma in Creative Computing 

This optional diploma in Creative Computing. This will develop your skills in creative computing alongside your degree. After successfully completing the diploma and your undergraduate course, you’ll graduate with an enhanced degree: BA (Hons) Art Direction and Visual Effects (with Creative Computing). 

Diploma in Apple Development

This optional diploma can be taken between years’ 2 and 3. You’ll have the opportunity to become an accredited Apple developer, undertaking a learning programme designed by Apple for UAL. After successfully completing the diploma and your undergraduate degree, you’ll graduate with an enhanced degree: BA (Hons) Art Direction and Visual Effects (with Apple Development).

Learning and teaching methods

  • Artist and professional practice talks and workshops
  • Briefings, discussions, lectures and seminars
  • Cross-course group crits
  • Field trips and off-site visits
  • Group and individual presentations and tutorials
  • Independent learning
  • Online learning including remote tutorials and workshops
  • Peer learning and review
  • Portfolio review
  • Project planning
  • Research training
  • Studio and workshop based, self-directed study and research
  • Study skills
  • Technical workshops and inductions
  • Workshops on writing styles, research methodology and critical debate

Assessment methods

  • Blogs
  • Off-site project
  • Peer evaluation
  • Portfolio
  • Presentations
  • Research journal
  • Self-evaluation
  • Technical skills
  • Written work - assignments, essays, reports, scripts and statements

BA Art Direction and Visual Effects - Course introduction

Student work

  • A shiny black mannequin stands out among many glossy red mannequins, conveying individuality and contrast in a repetitive pattern.
    SINEW, Dorothy Litt, 2025 BA Art Direction and Visual Effects, Wimbledon College of Arts, UAL
  • A large, yellow robot with chunky mechanical arms stands in a cluttered workshop. Bookshelves, papers, and industrial decor fill the dimly lit room. The scene conveys a sense of curiosity and creativity.
    Emily Lamb, 2025 BA Art Direction and Visual Effects, Wimbledon College of Arts, UAL
  • A cozy room with curved windows casting soft light, filled with vintage decor. A round table with chairs is set for tea, adding to the warm ambiance.
    Emily Waters, 2025 BA Art Direction and Visual Effects, Wimbledon College of Arts, UAL
  • Ornate table setting with gold cutlery, champagne flutes, and stacked plates. A glass bowl holds eyeball-shaped orbs in red liquid, conveying a surreal tone.
    Medime Derebey, 2025 BA Art Direction and Visual Effects, Wimbledon College of Arts, UAL
  • A sunlit fairy-tale cottage nestled in an enchanted forest. A rope bridge spans a gorge, with dappled sunlight filtering through the thick trees.
    Of Lost Things, Samira Amin, 2025 BA Art Direction and Visual Effects, Wimbledon College of Arts, UAL
  • A digital model of a bald, elvish character in a disheveled suit, striped tie, and dress shoes. The character appears puzzled or lost.
    Zeno Olivier, 2025 BA Art Direction and Visual Effects, Wimbledon College of Arts, UAL

BA Art Direction and Visual Effects Showreel

Student work: Charmiane Chikiwa

Staff

  • Paul Franklin - Course Leader
  • Molly Babington - Lecturer
  • Iliana Franklin - Lecturer
  • Rhianna Haye - Course Technician
  • Philip Kinshuck - Course Technician, Animation and Visualisation
  • Adam Nee - Lecturer

Fees and funding

Home fee

£9,535 per year

This fee is correct for entry in Autumn 2025 and may increase for entry in Autumn 2026.

Tuition fees may increase in future years for new and continuing students.

Home fees are currently charged to UK nationals and UK residents who meet the rules. However, the rules are complex. Find out more about our tuition fees and determining your fee status.

International fee

£29,990 per year

This fee is correct for entry in autumn 2025 and is subject to change for entry in autumn 2026.

Tuition fees for international students may increase by up to 5% in each future year of your course.

Students from countries outside of the UK will generally be charged international fees. The rules are complex so read more about tuition fees and determining your fee status.

Additional costs

You may need to cover additional costs which are not included in your tuition fees, such as materials and equipment specific to your course. Typical approximate costs for this course include:

  • Drawing materials: £20-£50
  • Laptop or desktop computer (recommended specification will be provided)

For a list of general digital equipment you may need (and how you can borrow equipment), visit our Study costs page.

Accommodation

Find out about accommodation options and how much they will cost, and other living expenses you'll need to consider.

Scholarships, bursaries and awards

Find out more about bursaries, loans and scholarships.

If you’re based in the UK and plan to visit UAL for an Open Event, check if you’re eligible for our UAL Travel Bursary. This covers the costs of mainland train or airline travel to visit UAL.

How to pay

Find out how you can pay your tuition fees.

Scholarship search

Entry requirements

The standard entry requirements for this course are:

One of the following accepted full Level 3 qualifications:

  • Distinction at Foundation Diploma in Art and Design
  • 112 UCAS tariff points from 2 or more A Levels
  • Distinction, Merit, Merit at BTEC Extended Diploma
  • Merit at UAL Extended Diploma
  • Access Diploma or 112 tariff new UCAS points from the Access to HE Diploma
  • 112 new UCAS tariff points from a combination of the above qualifications or an equivalent full Level 3 qualification.

Or equivalent EU/International qualifications, such as International Baccalaureate Diploma at 24 points minimum.

And 3 GCSE passes at grade 4 or above (grade A*-C).

APEL - Accreditation of Prior (Experiential) Learning

Applicants who do not meet these course entry requirements may still be considered in exceptional cases. The course team will consider each application that demonstrates additional strengths and alternative evidence. This might, for example, be demonstrated by:

  • Related academic or work experience
  • The quality of the personal statement
  • A strong academic or other professional reference
  • A combination of these factors

Each application will be considered on its own merit but we cannot guarantee an offer in each case.

English language requirements

All classes are taught in English. If English isn't your first language you must provide evidence at enrolment of the following:

Selection criteria

We look for:

  • An interest, commitment and motivation for studying the subject
  • An ability to work imaginatively and creatively in 2D and 3D visual media
  • Potential for creative problem solving
  • An ability to create and develop new ideas
  • A desire to learn and an ability to investigate and develop ideas independently
  • Ability to communicate your ideas visually, verbally and in writing
  • Visual awareness and an understanding of the creative process
  • Ability to self-direct and evaluate your own work
  • Cultural and historical awareness of art direction, designing and visual effects for screen
  • Motivation for working in industries related to production arts 
  • A desire to succeed

Information for disabled applicants

UAL is committed to achieving inclusion and equality for disabled students. This includes students who have:

     
  • Dyslexia or another Specific Learning Difference
  • A sensory impairment
  • A physical impairment
  • A long-term health or mental health condition
  • Autism
  • Another long-term condition which has an impact on your day-to-day life

Our Disability Service arranges adjustments and support for disabled applicants and students.

Read our Disability and dyslexia: applying for a course and joining UAL information.

Apply now

Applications closed 2025/26 

We are no longer accepting applications for 2025/26 entry to this course. Applications for 2026/27 entry will open in Autumn 2025.

Apply now

Applications closed 2025/26 

We are no longer accepting applications for 2025/26 entry to this course. Applications for 2026/27 entry will open in Autumn 2025.

How to apply

Follow this step-by-step guide to apply for this course

Step 1: Initial application

You will need to submit an initial application including your personal statement.

Personal statement advice

Your personal statement should be maximum 4,000 characters and cover the following:

  • Why have you chosen this course? What excites you about the subject?
  • How does your previous or current study relate to the course?
  • Have you got any work experience that might help you?
  • Have any life experiences influenced your decision to apply for this course?
  • What skills do you have that make you perfect for this course?
  • What plans and ambitions do you have for your future career?

Visit the UCAS advice page and our personal statement advice page for more support.

Step 2: Digital portfolio

We will review your initial application. If you have met the standard entry requirements, we will ask you to submit a digital portfolio.

You’ll need to submit this via PebblePad, our online portfolio tool.

Digital portfolio advice

Your portfolio should consist of recent work that reflects your creative strengths.

It should:

  • be maximum 30 pages
  • include a wide range of work that explores form, structure, texture and space
  • include experimental work that demonstrates your ability to develop ideas and solve problems
  • feature any previous experience of theatre work
  • include photos or videos of any sketchbooks or notebooks.

For more support, see our Portfolio advice and PebblePad advice.

Step 3: Interview

You may be invited to an interview following our review of your application. All interviews are held online and last 15 to 20 minutes.

For top tips, see our Interview advice.

You also need to know

Communicating with you

Once you have submitted your initial application, we will email you with your login details for our Applicant portal.

Requests for supplementary documents like qualifications and English language tests will be made through the applicant portal. You can also use it to ask questions regarding your application. Visit our After you apply page for more information.

Visas and immigration history check

All non-UK nationals must complete an immigration history check. Your application may be considered by our course teams before this check takes place. If your course requires a portfolio and/or video task, we may request these before we identify any issues arising from your immigration history check. Sometimes your history may mean that we are not able to continue considering your application. Visit our Immigration and visas advice page for more information.

External student transfer policy

UAL accepts transfers from other institutions on a case-by-case basis. Read our Student transfer policy for more information.

Alternative offers

If your application is really strong, but we believe your strengths and skillset are better suited to a different course, we may make you an alternative offer. This means you will be offered a place on a different course or at a different UAL College.

Deferring your place

You must apply in the year that you intend to start your course. If you are made an offer and your circumstances change, you can submit a deferral request to defer your place by 1 academic year. You must have met your conditions by 31 August 2025. If you need an English language test in order to meet the entry requirements, the test must be valid on the deferred start date of your course. If not, you will need to reapply. Requests are granted on a first-come, first-served basis.

Contextual Admissions

This course is part of the Contextual Admissions scheme.

This scheme helps us better understand your personal circumstances so that we can assess your application fairly and in context. This ensures that your individual merit and creative potential can shine through, no matter what opportunities and experiences you have received.

Careers

This course prepares you for progression into a range of careers such as:

Art direction for film and television, animation, games, advertising, live event design, education and teaching, exhibitions and postgraduate study.

Alumni

  • Alfie Lloyd - 3D Artist, XR Games and Emperia
  • Dana Vasile - Art Department Assistant, Amazon Studios Production
  • Emily Waters - Trainee VFX Lighting Artist, Industrial Light and Magic (ILM)
  • Hayley Pither - Art Department for SAS Rogue Heroes (2025), Ted Lasso (2023) and Enola Holmes 2 (2022)
  • Chelsea Pentecost – Art Department for The Acolyte (2024), Enola Holmes 2 (2022) and Curisa (2022)
  • Roman Snow – Art Department for Gladiator II (2024) and Production Designer for Develop (2024)
  • Dan Ojari - Award-winning animator selected for Sundance Film Festival. Ojari also worked on BAFTA award-winning short animation The Eagleman Stag with Michael Please. They now run their own company Parabella
  • Steven Lawrence - Art Director on The Witcher (2023), Paddington (2014) and The Dark Knight (2008)
  • Olivia Muggleton - Senior Art Director, Paramount Pictures. Projects include Rogue One (2016), Star Wars: Episode VIII - The Last Jedi (2017) and Pinocchio (2022)

Find out how careers and employability helps our students and graduates start their careers.