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Short course

4D Photography and Video Short Course

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4D Photography and Video Short Course | On campus
Learn how to capture, process, edit and publish your own professional virtual scenes for films, music videos, commercials and creative exploration with this 4D photography and video course.

Course description

Course overview

This 5-day short course (also available to take over 4 days) aims to equip students with a thorough, hands-on, practical understanding of radiance fields, from capture to publication. Students gain the tools, techniques and technical understanding needed to create their own professional works.

During the course, you will learn the skills needed to create photorealistic radiance field scenes of subjects from commercial products such as fashion and footwear to fashion models and performers capture. You will also gain an insight into how to capture indoor and outdoor scenes of vehicles, buildings and neighbourhoods.

The course explores practical 3D and 4D radiance field skills that can be applied to a wide variety of disciplines from architecture, art and design to advertising, journalism, sports and performance. Topics covered include gaussian splatting and neutral radiance fields (NeRF), indoor and outdoor 3D and 4D capture techniques including single camera, multi-camera, 50+ camera arrays, cross-polarisation and turntable void methods. Tools employed include Unreal Engine, Reality Capture, PostShot, NerfStudio and more.

Students will also learn about the post-production workflow, including the workflow required to use the 3D software, as well as creative practice. Students will have the opportunity to embed their learning through hands-on practical exercises and homework assignments and will be expected to spend 5 hours outside of class making their own radiance field captures.

Who this course is for

This course is suitable for beginner to advanced photographers, videographers, creatives and entrepreneurs who are interested in creating photorealistic 3D and 4D. Experience with photogrammetry is helpful but not essential.

You will need to have access to a modern smartphone or mirrorless camera that will be able to take photos and videos.

  • For free Mac apps, use: Scanniverse and Poly.Cam solely for processing
  • For free Windows app, use: Jawset Posthot for processing
  • Download Unity, Unreal Engine (free), or After Effects for Camera pass
  • Preferably access to a Windows PC with an Nvidia graphics card RTX 3060 or better

Key information

Topics covered

  • Capture art
  • Gaussian splat processing and techniques
  • Publishing 3D scenes as videos on social media
  • Publishing 3D scenes as interactives on the web
  • Creating creative scenes in Unreal Engine 5 | Unit and learning to do 3D Cinematography

Learning outcomes


  • 3D Capture objects and scenes indoors and outdoors
  • Process images and videos into photorealistic gaussian splats
  • Create rich 3D scenes incorporating gaussian splats and traditional 2D and 3D elements within Unreal Engine
  • Publish scenes as videos and web interactives
  • Digital badge and certificate of attendance

Materials


  • Notebook and pen
  • Mobile phone with camera
  • Laptop or desktop computer with a discrete GPU

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